gsk: Add color shader sources to meson build files
authorTimm Bäder <mail@baedert.org>
Sun, 13 Aug 2017 16:01:34 +0000 (18:01 +0200)
committerTimm Bäder <mail@baedert.org>
Sun, 13 Aug 2017 16:01:58 +0000 (18:01 +0200)
gsk/meson.build

index d6a9aa150b6dbc4a368b797318eb47ea6178ce33..ace74aadd0b171a9f504dd293ba962e187fd9e1e 100644 (file)
@@ -3,6 +3,8 @@ gsk_private_source_shaders = [
   'resources/glsl/blend.vs.glsl',
   'resources/glsl/blit.fs.glsl',
   'resources/glsl/blit.vs.glsl',
+  'resources/glsl/color.fs.glsl',
+  'resources/glsl/color.vs.glsl',
   'resources/glsl/es2_common.fs.glsl',
   'resources/glsl/es2_common.vs.glsl',
   'resources/glsl/gl3_common.fs.glsl',